method
run_stories
1.1.4 -
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Class: Spec::Story::Runner::StoryRunner
- 1.1.4 (0)
- 1.1.12 (0)
- 1.2.0
- 1.2.8
- 1.3.0
- 1.3.1
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run_stories()
public
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# File lib/spec/story/runner/story_runner.rb, line 36 def run_stories return if @stories.empty? @listeners.each { |l| l.run_started(scenarios.size) } success = true @stories.each do |story| story.assign_steps_to(World) @current_story = story @listeners.each { |l| l.story_started(story.title, story.narrative) } scenarios = @scenarios_by_story[story.title] scenarios.each do |scenario| type = story[:type] || Object args = story[:args] || [] world = @world_creator.create(type, *args) success = success & @scenario_runner.run(scenario, world) end @listeners.each { |l| l.story_ended(story.title, story.narrative) } World.step_mother.clear end unique_steps = (World.step_names.collect {|n| Regexp === n ? n.source : n.to_s}).uniq.sort @listeners.each { |l| l.collected_steps(unique_steps) } @listeners.each { |l| l.run_ended } return success end