method
init_color
v1_9_3_392 -
Show latest stable
- Class:
Curses
init_color(p1, p2, p3, p4)public
Changes the definition of a color. It takes four arguments:
-
the number of the color to be changed, color
-
the amount of red, r
-
the amount of green, g
-
the amount of blue, b
The value of the first argument must be between 0 and COLORS. (See the section Colors for the default color index.) Each of the last three arguments must be a value between 0 and 1000. When Curses.init_color is used, all occurrences of that color on the screen immediately change to the new definition.