method
change
change(receiver=nil, message=nil, &block)
public
Allows you to specify that a Proc will cause some value to change.
Examples
lambda { team.add_player(player) }.should change(roster, :count) lambda { team.add_player(player) }.should change(roster, :count).by(1) lambda { team.add_player(player) }.should change(roster, :count).by_at_least(1) lambda { team.add_player(player) }.should change(roster, :count).by_at_most(1) string = "string" lambda { string.reverse! }.should change { string }.from("string").to("gnirts") lambda { person.happy_birthday }.should change(person, :birthday).from(32).to(33) lambda { employee.develop_great_new_social_networking_app }.should change(employee, :title).from("Mail Clerk").to("CEO")
Evaluates receiver.message or block before and after it evaluates the c object (generated by the lambdas in the examples above).
Then compares the values before and after the receiver.message and evaluates the difference compared to the expected difference.
WARNING
should_not change only supports the form with no subsequent calls to by, by_at_least, by_at_most, to or from.
blocks passed to should change and should_not change must use the {} form (do/end is not supported).