method
transition_table
v4.2.9 -
Show latest stable
- Class:
ActionDispatch::Journey::GTG::Builder
transition_table()public
No documentation available.
# File actionpack/lib/action_dispatch/journey/gtg/builder.rb, line 17
def transition_table
dtrans = TransitionTable.new
marked = {}
state_id = Hash.new { |h,k| h[k] = h.length }
start = firstpos(root)
dstates = [start]
until dstates.empty?
s = dstates.shift
next if marked[s]
marked[s] = true # mark s
s.group_by { |state| symbol(state) }.each do |sym, ps|
u = ps.flat_map { |l| followpos(l) }
next if u.empty?
if u.uniq == [DUMMY]
from = state_id[s]
to = state_id[Object.new]
dtrans[from, to] = sym
dtrans.add_accepting(to)
ps.each { |state| dtrans.add_memo(to, state.memo) }
else
dtrans[state_id[s], state_id[u]] = sym
if u.include?(DUMMY)
to = state_id[u]
accepting = ps.find_all { |l| followpos(l).include?(DUMMY) }
accepting.each { |accepting_state|
dtrans.add_memo(to, accepting_state.memo)
}
dtrans.add_accepting(state_id[u])
end
end
dstates << u
end
end
dtrans
end