v1_9_3_125 - Show latest stable - 0 notes - Class: Curses
init_color(p1, p2, p3, p4) public

Changes the definition of a color. It takes four arguments:

  • the number of the color to be changed, color

  • the amount of red, r

  • the amount of green, g

  • the amount of blue, b

The value of the first argument must be between 0 and COLORS. (See the section Colors for the default color index.) Each of the last three arguments must be a value between 0 and 1000. When Curses.init_color is used, all occurrences of that color on the screen immediately change to the new definition.

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